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Diffuse

pre 1.18

Simulate diffusion like simulation.

Node Data

Display name

Diffuse

Internal name

Node_Diffuse

Inheritances

Node_Diffuse

Inputs

surface

Density Field

Diffuse

slider

Dissipation

int

Iteration

Flow

float

Scale

int

Detail

float

Randomness

slider

Flow Rate

surface

Flow Map

Forces

enum

External Type

surface

External Force

vec2

Position

float

Radius

slider

Strength

rotation

Direction

Rendering

range

Threshold

Outputs

surface

Result

Attributes

Color Depth
Oversample

Diffuse node spread out bright pixel with some turbulence to create a smoke effect. This node is designed to work with the feedback system.




Properties


Diffuse
DissipationThe amount of pixel faded away per frame.
IterationAmount of iteration.
Flow
ScaleScale of the turbulence effect.
DetailAmount of iteration to apply turbulence.
RandomnessFrequency of seed change
Flow RateFlow intensity
Forces
External StrengthApply external force in/out of the middle point.
Rendering
ThresholdApply threshold after each step.



Commit History


1.16.4
  • Introduced

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